Measure along the ghost line

The measuring minigame shows a tape and a white ghost reference line. Run the tape along the ghost line — the closer the tape tracks it, the better the reading. This first reading is the foundation every later step builds on.

The measuring minigame with the tape crossing the bust and the white ghost reference line visible, with bust and waist readings on the card
The measuring minigame: the tape over the bust with the ghost line as the guide, and the readings card filling in. Deviation from the ghost line is what the guide author flags as the quality risk. View full screenshot.

Load, confirm or re-measure

For a customer you have measured before, the fitting room's Load Measurement loads her saved body numbers onto the panel — that only loads the numbers; the mannequin still needs adjusting to match. If the numbers look wrong, re-measure: the documented comparison shows the same customer measured at bust 101.7 versus 111.2, marked as the failing and passing readings.

The guide author's comparison of two bust measurements, one marked with a red thumb and one with a green thumb, beside the full measurements card and Confirm button
The author's re-measure comparison: bust 101.7 marked red against 111.2 marked green, with the full card and Confirm beside them. Confirm accepts the reading on screen — check it before you do. View full screenshot.

Dial the mannequin for this dress

After drafting, the mannequin screen shows three dials — bust, waist, hips — and a Body-versus-Mannequin panel. The documented state to reach is the mannequin matching the customer's numbers for the dress you are making now, not a one-time setup: the numbers persist, the mannequin does not set itself. Do this before sewing, so size problems surface at the cheap end of the chain.

Mannequin adjustment screen with three dials and a Body versus Mannequin panel showing the body numbers and unknown mannequin values
The mannequin screen: three dials and a Body vs Mannequin panel. The body side holds the loaded numbers while the mannequin side still reads “???” — loading measurements and dialing the mannequin are two separate steps. View full screenshot.

How exact must the dials be? The two documented authors differ in emphasis: one writes that mannequin fitting does not need to be absolutely precise, while another notes a UI fitting reading of 100 that still did not produce a final Quality of 100. The safe reading: fitting accuracy and final dress quality are two different indicators — a good fitting readout helps but is not the achievement. No verified tolerance numbers exist, and this site does not invent them.

Grain and sewing per piece

At the cutting table each piece shows grain feedback — the documented target reads “100% Straight” on the piece. Check it per piece as you lay them out; the cutting guide covers this check in isolation.

Cutting table with a pattern piece on velvet showing a green double arrow marked 100% Straight
A laid-out piece with the green grain arrow reading “100% Straight”. The check is per piece — straight grain on one piece says nothing about the next. View full screenshot.

At the machine, the gauge beside the needle is the live feedback: the author's annotation reads “Keep at 100% for more quality points”. Space sews, A/D rotate the piece, W/S change speed, the mouse wheel stitches step by step for tight corners, and R resets only the piece currently on the machine if a seam goes wrong — it does not unpick anything already attached.

Sewing machine screen with the gauge beside the needle annotated keep at 100 percent for more quality points, and the Space, A/D, W/S, R and mouse wheel controls along the bottom
The sewing screen: the 100% gauge beside the needle, thread spools below, and the control strip — Space sew, A/D rotate, W/S speed, mouse wheel for stitch-by-stitch, R to reset the current piece. View full screenshot.

Read the final Quality

Read the finished dress's final Quality row — not the measuring minigame, the mannequin readout or any single piece's grain — then check the achievement in Steam. A documented draft in the achievements context shows Quality 100/80 with all rows green at the sewing-complete stage, which is the shape of result you are aiming at.

If quality falls short while you are still sewing the current piece, R resets that piece before it goes onto the mannequin. Once a piece is attached, use the seam ripper to unpick it, return it to the pattern inventory, then recycle and recut at the cutting table as needed; R cannot repair an attached piece or a finished dress. Check seams, then grain, mannequin settings and measurements to find the weak step. The rework & recycle guide shows that recovery chain and when fabric can be returned.